- More Fallout New Vegas Slot Machine Trick Images
- Fallout 4 New Vegas
- Game Tips And Tricks - Fallout: New Vegas Guide And Walkthrough
- Reference
- Fallout New Vegas Slot Machines
Used as a minigame in Fallout 3 and Fallout: New Vegas. When attempting to hack a locked terminal the player must attempt to guess the correct password from a list of random words and characters in four tries (up to seven if the player manages to find a set of symbols to reset their allowance). Now, I just noticed my Slot Machines all just say Invalid Chip in CasinoData List! When trying to use them. I tried loading old savegames, and assuming that fixes te problem, I found the last time they seemed to work was around the time when I played in Sierra Madre (the Casino part). I might have forgotten that I installed a mod which broke.
Dogmeat | |
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Fallout character | |
First game | Fallout (1997) |
Created by | Tim Cain |
Designed by | Jesse Heinig |
Motion capture | River (Fallout 4) |
In-universe information | |
Race | Dog |
Home | The Wasteland |
Class | Sidekick |
Skill | Olfaction, animal bite |
Dogmeat is a recurring dog non-player character (NPC) in the Fallout series of post-apocalyptic themed role-playing video games. Dogmeat was introduced as an optional companion to the player character in the original Fallout (1997), and has made cameo appearances in the sequel Fallout 2 (1998) and in some other video games. Other, different Dogmeats are featured in the same role in Fallout 3 (2008) and Fallout 4 (2015). All incarnations of the character were well received, becoming widely regarded as one of the best remembered features in the series, as well as one of the most popular sidekick type characters in video gaming overall.
Appearances[edit]
In the original Fallout by Black Isle Studios and Interplay Entertainment, the protagonistplayer character, the Vault Dweller, first encounters the feral Dogmeat in Junktown. Dogmeat's former owner (an unnamed man closely resembling Max Rockatansky) died at the hands of thugs hired by a local gangster named Gizmo. If the player character feeds Dogmeat or is wearing a leather jacket, Dogmeat will follow them and fight in their defense. According to the series' canon, Dogmeat was adopted by the Vault Dweller on 30 December 2161, and killed by a force field barrier during the Vault Dweller's assault on the Master's Military Base on 20 April 2162.[1][2][3] Dogmeat was supposed to appear in the canceled film adaptation of the game as well.[4]
In Fallout 2, Dogmeat makes a non-canonical appearance in an Easter egg type special encounter 'Café of Broken Dreams'.[3][5] During the encounter, Dogmeat can be picked up by the player character, the Chosen One, if the player approaches him wearing Vault 13 jumpsuit (or the Bridgekeeper's robes, due to a bug in the game). If the player chooses to kill Dogmeat, a man named Mel (in a reference to Mel Gibson, the actor who played Mad Max in the film) will appear and try to avenge him.[6] Dogmeat has made uncredited cameo appearances outside of the Fallout universe in Troika Games' 2001 Arcanum: Of Steamworks and Magick Obscura (created by Fallout designer Tim Cain) and in 2004 The Bard's Tale by inXile Entertainment (headed by Fallout producer Brian Fargo). However, there were no plans to bring back Dogmeat for the original third Fallout game project by Black Isle Studios, the canceled Van Buren.[6]
An entirely different[3] dog named Dogmeat appears in Fallout 3 by Bethesda Softworks, which begins in the year 2277. His master, a scavenger, was killed by a band of raiders in the scrapyard where the dog is to be found. Dogmeat can be recruited by Fallout 3's player character, the Lone Wanderer. The dog can find objects of value across the landscape and bring them to the player.[7]Fallout 3 expansion set Broken Steel optionally (enabled by choosing the 'perk' bonus 'Puppies!' after reaching 22nd experience level) allows a killed Dogmeat to be replaced by a new one (with twice as many hit points, that is a starting value of 1,000 instead of 500) whenever he dies during the game.[8] A fanmade mod which provides an armor for Dogmeat was compared by Destructoid to the infamous[9] horse armor paid DLC from Bethesda's The Elder Scrolls IV: Oblivion, 'except free and functional'.[10] Another mod adds Dogmeat to Fallout: New Vegas.[11]
A new version of Dogmeat appears in Fallout 4. In this game Dogmeat is a German Shepherd, and cannot die.[12]
Character design[edit]
Dogmeat was inspired by the unnamed dog of Max Rockatansky (Mad Max) from the 1981 post-apocalyptic film Mad Max 2. His initial name had been 'Dogshit' and his ultimate name was derived from the opening scene of the 1975 post-apocalyptic film A Boy and His Dog, in which the main character Vic calls his dog Blood 'Dogmeat'.[6] According to Fallout producer, lead programmer and designer Tim Cain, 'Leonard Boyarsky, the [game's] art director ... had that movie running continuously in his office, and I think he remarked on several occasions that having a dog in the game would be really cool. [It's] why we wanted a dog in the first place.'[6]Fallout programmer and designer Jesse Heinig was credited by Cain as probably 'one person to thank for Dogmeat.'[6] Heinig himself said: 'My understanding is that [Fallout designer] Scott Bennie settled on the name 'Dogmeat' for the character, and it's likely that he did pick that from the story in question.'[6]
In 2009, Fallout designer Chris Taylor said they 'never expected that Dogmeat would become such a popular character.' Taylor said: 'I always intended that the various NPCs that joined up with the player would come to a violent end. I was shocked when I heard of all the work people went through to keep Dogmeat alive to the end – especially the hell that they went through with the force fields in the Military Base.'[6] According to Fallout 2 and Fallout: New Vegas designer Chris Avellone, Dogmeat is 'arguably the most successful NPC companion ever' for several reasons: 'One, he doesn't talk, so the players can project a personality on to him. Two, he's effective in combat ... and three, he's a dog that stays with you through thick-and-thin. I don't think there's a deeper 'awww' sentiment than people have in their hearts for their pets.'[6]
Reception[edit]
–Tom Hoggins, The Telegraph[13]
Kotaku's Owen Good called Dogmeat 'one of the franchise's most iconic characters' as well as its 'one of the most [e]motionally fulfilling features.'[14] The book Level Up!: The Guide to Great Video Game Design by Scott Rogers used him as an example while discussing how the 'party members don't need to be human'.[15] In 2008, UGO Team stated this 'undisputed champion of Fallout characters' is not 'only our favorite Fallout character, he's also one of gaming's greatest dogs.'[3] That same year, Joe Martin of Bit-tech ranked Dogmeat as the sixth top PC game NPC of all time, commenting: 'There are a lot of computer game characters we like and a few we’d even go so far as to say we love. Dogmeat though, despite being a definite tabula rasa, sits in a different category altogether and is the only computer game character that we’d reload and repeat significant portions of a game for, just so he could stand a better chance of survival.'[16] In 2009, Michael Fiegel of The Escapist called Dogmeat possibly the most beloved character of the Fallout universe, writing that 'in an uncaring wasteland ... Dogmeat is a moral compass: Though your needle might swing towards good or evil, his center always holds strong provided you protect him.'[6] Steve and Larson of ScrewAttack ranked Dogmeat as the tenth best gaming pet in 2011.[17] Dogmeat was included in numerous lists of best video game dogs, including by Lisa Foiles of The Escapist in 2010,[18] Michael Perry of PlayStation Official Magazine in 2012,[19] Gergo Vas of Kotaku in 2013,[20] and Benjamin Abbott of Metro, Brian Taylor of Paste, and the staff of Bild in 2014.[21][22][23] Ryan McCaffrey of IGN chose Dogmeat as the top feature he wished to return in Fallout 4.[24]
Dogmeat was also acclaimed by numerous publications as one of the best sidekick type characters in video games. He was included on GameSpot's list of the top ten video game sidekicks in 2000, chosen for his loyalty to his master in spite of his 'propensity to get himself into trouble, his inability to perform any tricks, and his refusal to listen to directions' in the original game.[25] This 'loyal companion' was also chosen by GameSpot to be one of the 64 characters to compete in the 2008 poll for the title of 'All-Time Greatest Game Sidekick'.[26] In 2004, Dogmeat placed as second on GameSpy's Dave Kosak's list of the best video game sidekicks, also because of his extreme faithfulness to the player's character.[27] In 2008, The Telegraph featured him as one of top ten greatest sidekicks in gaming history.[13] In 2011, Maximum PC included Dogmeat among the 25 of gaming's greatest sidekicks, commenting that 'though his look, his breed, and his stats have varied [through the series], Dogmeat has the loyalty and heart of a champion.'[28]
River, the dog who portrayed Dogmeat in Fallout 4 was awarded 'Top Video Game Dog of 2015' at The CW's World Dog Awards.[29]
See also[edit]
References[edit]
- ^Black Isle Studios (30 September 1998). 'Fallout 2 Manual'(PDF). Fallout 2. Interplay.
- ^Avellone, Chris (25 February 2002). 'Fallout Bible 0'. Fallout Bible.
- ^ abcdUGO's Favorite Fallout CharactersArchived 5 November 2013 at the Wayback Machine, UGO.com, 17 September 2008
- ^Matt Bertz, Codec Chatter: Assassin's Creed Scribe Corey May, Game Informer, 1 October 2009.
- ^'Special Encounter: The Cafe of Broken Dreams'. Fallout 2 Walkthrough. GameBanshee.com.
- ^ abcdefghiMichael Fiegel, The Escapist : Junktown Dog, The Escapist, 21 July 2009.
- ^Chris Hicks, Three Fallout 3 screens – including Dog Meat | Faithful friend returns in sequel, GamesRadar, 21 April 2008.
- ^Karen Schrier, David Gibso, Designing Games for Ethics: Models, Techniques and Frameworks, page 33.
- ^Richard Cobbett, Feature: The best and worst DLC, ComputerAndVideoGames.com, 12 February 2012.
- ^Conrad Zimmerman, Dogmeat mod for Fallout 3 protects the pooch, Destructoid, 20 July 2009.
- ^Fallout 3 Dogmeat by jakekellen, Fallout New Vegas Nexus.
- ^Seitz, Dan (17 June 2015). 'Good News, Pet-Loving Gamers: Dogmeat Can't Die In 'Fallout 4′'. Retrieved 17 June 2015.
- ^ abTom Hoggins, The greatest sidekicks in gaming history, The Telegraph, 11 October 2008.
- ^Owen Good, Dogmeat, the Emotional Center of Fallout, Kotaku, 26 July 2009.
- ^Scott Rogers, Level Up!: The Guide to Great Video Game Design, page 52.
- ^Top 10 Computer Game NPCs. bit-tech.net. Retrieved on 18 July 2008
- ^Steve and Larson, Top 10 Gaming Pets, machinima!, 10 March 2011.
- ^Lisa Foiles (25 January 2011). 'Top 5 Most Loyal Canine Companions | Top 5 with Lisa Foiles Video Gallery | The Escapist'. Escapistmagazine.com. Retrieved 20 June 2014.
- ^Michael Perry, The top five PlayStation DogsArchived 21 December 2013 at the Wayback Machine, PlayStation Official Magazine, 3 April 2012
- ^Gergo Vas, The Most Awesome Video Game Dog Companions, Kotaku, 6 March 2009.
- ^Benjamin Abbott (26 September 2013). '5 of the best digital dogs: From Call of Duty's Riley to Grand Theft Auto's Chop | Metro News'. Metro.co.uk. Retrieved 10 May 2014.
- ^Taylor, Brian. '11 Best Videogame Dogs :: Games :: Lists :: Paste'. Pastemagazine.com. Retrieved 10 May 2014.
- ^'Welthundetag: Die coolsten Hunde in Videospielen'. BILD.de.
- ^'11 Things We Want in Fallout 4'. IGN.
- ^The Ten Best Sidekicks: Dogmeat, GameSpot, 2000. (archived)
- ^All-Time Greatest Game Sidekick- Current StandingsArchived 17 December 2011 at the Wayback Machine, GameSpot, 2008.
- ^Dave 'Fargo' Kosak, Top Ten Videogame Sidekicks | 2. Dogmeat the Dog, GameSpy, 14 January 2004. (archived)
- ^25 of Gaming's Greatest Sidekicks, Maximum PC, 22 November 2011.
- ^Makuch, Eddie (16 March 2016). 'Fallout 4's Dogmeat Wins Award for Best Dog - GameSpot'. GameSpot. Retrieved 4 January 2019.
External links[edit]
- Dogmeat at The Vault, the Fallout wiki
- Dogmeat at Giant Bomb
Dead Money: Achievements
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Dead Money: Stealing all the gold bars
Don't Die from Falling
Easy caps
In Guardian Peak, you will meet an NCR soldier who is wounded. Through some Speech checks, you can get him to give you his gun for escorting him out of the cave that he is in. When you get to the entrance of the cave with him in tow, he will speak, and you can keep asking him for his rifle, which he will give you along with ammunition. Note: This is best done after getting the perk that allows for over encumbered fast travel.
Easy experience
More Fallout New Vegas Slot Machine Trick Images
This glitch requires a 30 Speech skill level and neutral or friendly with NCR. Go to Camp McCarran, and talk to Sergeant Bitter-Root. You should be able to find him in one of the tents. Ask him about his name, and then there will be an option for a 30 Speech skill level attempt. You can keep saying 'Bitter-Root. You have an unusual name.', and each time you say it, you can do the Speech attempt again. Simply say 'Bitter-Root. You have an unusual name.', do the Speech attempt, ask to talk about something else, and then repeat the process as many times as desired.This glitch requires a 30 Speech skill level or the 'Confirmed Bachelor' perk and friendly with NCR. Go to HELIOS One, and the woman should automatically talk to you. Once she allows you access to HELIOS One, you should be able to start the 'That Lucky Old Sun' mission. Proceed with the mission, and talk to Fantastic and Ignacio Rivas. While talking to Rivas, make sure you get him to reveal that he is a Follower of the Apocalypse by using Speech or Confirmed Bachelor, and agree with his ideals about peace or say you are neutral. Do the mission regularly until you get to the point where you activate the Mainframe Terminal. Configure the Power Grid to '5. Full Region (Emergency Output Level)'. Finish the mission by hitting the Reflector Control Panel outside on top of the tower. Go back to Ignacio Rivas, and choose the 'I overloaded the plant. No one.....' option. That option will never disappear. Keep selecting that option to get 350 XP, 3 Stimpacks, and 2 Doctor's Bags.
If your Speech skill level is 50 or higher, you can persuade Old Ben to offer his escort services to the local bar. You will get 61 XP each time you complete this Speech Challenge. If you follow him back to the bar afterwards and wait until he sits down, you can speak to him again and repeat the same Speech Challenge as many times as desired. You can find Old Ben sitting by a fire close to The King headquarters in Freeside.
This glitch requires a high Speech skill level and 8 Intelligence skill level. Go to the Camp McCarran Terminal building inside Camp McCarran. Talk to the guy at the far end of the building, in the left corner. He is the leader and gives you multiple quests. Accept the interrogation quest, then go meet the woman upstairs to start the quest. When you get in the room to talk to Sirus, pick the 'Intelligence' option first, the 'Speech' option next, and then the 'Intelligence' option. Any of the three 'Intelligence' options work. Then, select the 'Speech' option (which should now be grayed out), and cycle through the 'Intelligence' options. You will get 50 XP every time you cycle through the options.
Go to Vault 11, and you will get a quest to find out what happened there. Once you get the overseer's passcode and enter it into her computer, you will be led to the 'sacrificial chamber'. Use a Stealthboy to get past everyone, and when the walls on the left open (as you walk in), go into the door and access the computer mainframe. You will be given three options, 'Override' and 'Download' for two conversations. Select the second download to get 500 XP. Do not exit the mainframe. Just keep selecting that option to get 500 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Barter skill level. Go to Cottonwood Cove (in the southeast corner of the map alongside the river). You will meet a man named Aurelius of Phoenix (he sometimes wanders out of the camp). Speak to him, and choose to barter with his camp for ammunition and supplies. Select this option will get you 35 XP. Keep selecting that option to get 35 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Medicine skill level. Once you gain access to the main strip, find Victor outside the Lucky 38 Casino. He will tell you that Mr. House wants to meet you. Follow him inside, and go up the elevator. Speak with Mr. House (the giant television face that looks like Howard Hughes). Find the dialogue choice pertaining to needing to ask him a few questions. Then, ask 'Who exactly are you, Mr. House?', and choose 'You appear to be a computer, not a man'. Next, select the Medicine skill check response, 'The lifespan you're claiming is impossible, except for ghouls and super mutants.' You will then get 35 XP (or 39 XP if you have the Swift Learner perk). You can repeat this as many times as desired.
Gamble in a casino, and play roulette. You will get 100 XP no matter if you win or lose.
Fallout 4 New Vegas
Easy experience points
Easy Hacking, Speech, and Stealing bonuses
Easy kills
Easy Speech
Easy stealing
Enemies catch on fire without firing weapon
Free repairs
Getting better items
Honest Hearts: Achievements
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Indiana Jones And The Kingdom Of The Crystal Skull reference
Infinite caps
Go to a weapons and/or armor merchant, and see if he has two of the same weapon or armor for sale. If you can afford it, get the overall most expensive item at the lowest condition. For instance, if he has two Raider Sadist Armors at 45% and 76$, but also has two Flamers at 20% and 8%, then choose the Flamers. Purchase the cheapest of the two items, and then immediately sell it back to the merchant. Buy it again, and sell it back to them again. Usually the second, but sometimes the third time, you buy the same item from them, and it will appear in your inventory at 100% condition. Sell it back to them, and it will reappear in their inventory at the original low % condition. Buy it again, and it will appear at 100% condition. Repeat this until they have no more caps. If you wait three days after they run out of caps, they will have new stock and approximately 650 caps. The longer you wait, the more robust their inventory will be and the more caps they will have. Note: This glitch can cause the game to freeze. It is recommended you save your game often when doing this just in case the game freezes.
Successfully complete the 'Wang Dang Automatic Tango' quest to find Fisto, a Sexbot. Then, go to Silver Rush Casino, and talk with Fisto next to the roulette table. He will offer his services. Choose the 'No thanks' response to get 10 caps. You can keep selecting this answer as many times as desired to get 10 caps each time.
Infinite magazines
Infinite Sunset Sarsaparilla Star Bottle Caps
Infinite XP Glitch
Kill Without Gaining Infamy
Monorail entry
No reset timer for roulette games
Old World Blues: Steam Achievements
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Replenish ammunition
Skipping directly to the strip
Star Wars reference
Start with two 9mm SMGs
Steam Achievements
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Unique weapon locations
.357 Magnum Revolver - Lucky: In Primm at The Bison Steve Hotel, in a floor safe (requires 75 Lockpick skill level) behind the cash register of the Gift Shop (northeast room).
.44 Magnum Revolver - Mysterious Magnum: Owned by the Lonesome Drifter, by the Sunset Sasparilla Billboard, close to El Dorado Dry Lake.
9 Iron - Nephi's Golf Driver: Carried by a Fiend named Driver Nephi, in his territory.
9mm Pistol - Maria: On Benny, when you kill him.
9mm Submachine Gun - Vance's Submachine Gun: In Win's Hideout, inside the safe.
Alien Blaster: Locate the large spaceship north and a little east of Horowitz Farmstead (east of Brooks Tumbleweed Ranch), then kill the Alien Captain. Note: Wild Wastleland trait is required.
BB Gun - Abilene Kid LE BB Gun: Inside the Fiend's Shack, lying on a shelf.
Bladed Gauntlet - Cram Opener: In Camp McCarran, owned by Little Buster.
Boxing Gloves - Golden Gloves: Inside Lucky 38 Casino, on the upper bar of the casino floor.
Bumper Sword - Blade Of The East: In Legate's Camp, carried by Legate Lanius.
Cleaver - Chopper: On the stove of Wolfhorn Ranch.
Combat Knife - Chance’s Knife: In Chance's Grave.
Game Tips And Tricks - Fallout: New Vegas Guide And Walkthrough
Cowboy Repeater - La Longue Carabine: In Camp McCarran, carried by Corporal Sterling, whom you must kill to get it.Displacer Glove - Pushy: Inside the Ruby Hill Mine, on the body of a Jackal Gang member.
DogTag Fist - Recompense Of The Fallen: In Aurelius' desk, on the upper floor of the main building in Cottonwood Cove.
Euclid's C-Finder: On the Freeside Streets, carried by Max, in and around Nick and Ralph's.
Fat Man: In Quarry Junction, near the skeleton by the southern silt pool. It is also occasionally found on prospector corpses.
Fire Axe - Knock Knock: In the Camp Searchlight Fire Station, in the restrooms.
Frag Grenade - Holy Frag Grenade: In Camp Searchlight, in the basement of the eastern church. Note: Wild Wastleland trait is required.
Gauss Rifle - YCS/186: At the Mercenary Camp; Wild Wasteland trait must not be taken.
Grenade Machine-gun - Mercy: On the floor of Dead Wind Cavern, near a dead BoS Paladin.
Grenade Rifle - Thump-Thump: At the Nellis Array, lying on the floor near the Ant mound.
Hunting Shotgun - Dinner Bell: At The Thorn, in the sewers in front of Westside. You must complete the 'Bleed Me Dry' quest given by Red Lucy.
Laser Pistol - Pew Pew: After completing 'The Legend Of The Star' quest, it will be on the body of Allen Marks.
Laser Rifle - AER14 Prototype: Inside the Vault 22 Common Area, on the blocked stairwell only accessible from the fifth level (Pest Control).
Lead Pipe - The Humble Cudgel: Inside the Sealed Sewers, near the Prospector Corpse.
Machete - Liberator: In Nelson, carried by Dead Sea.
Minigun - CZ57 Avenger: In the Devil's Throat, inside, at the back of the container trailer, by the dead body.
Missile Launcher - Annabelle: In Black Rock Mountain, carried by the Nightkin Sniper on Black Rock Summit, whom you must kill to get it.
Marksman Carbine - All-American: In the Armory Cache, Vault 34, on the floor, on an upturned table.
Oh, Baby!: In the deepest part of Charleston Cave, near a Chewed Stealth Boy.
Plasma Rifle - Q-35 Matter Modulator: In the locked shipping room of REPCONN HQ, in a pod casement.
Pulse Gun: In the Armory Cache, Vault 34.
Reference
Sawed-Off Shotgun - Big Boomer: In Gibson Scrap Yard, carried by Old Lady Gibson, whom you must kill to get it.
Sniper Rifle - Gobi Campaign Scout Rifle: In the footlocker of the Sniper's Nest, overlooking the Cottonwood Cove.
Spiked Knuckles - Love and Hate: In Bonnie Springs, on the Viper Gang Leader.
Straight Razor - Figaro: In the back of King's School Of Impersonation, owned by Sergio, whom you must kill to get it.
Tesla Cannon - Tesla-Beaton Prototype: On the ground near the crashed Vertibird.
That Gun: In Novac, on a shelf in the locked storage room inside the Dino Bite Gift Shop.
This Machine: At the end of the 'Dealing With Contreras' quest, it will be a reward from Contreras for not turning him in.
Varmint Rifle - Ratslayer: Inside the Broc Flower Cave, propped up against the desk.
Fallout New Vegas Slot Machines
Zap Glove - Paladin Toaster: In Black Rock Cave, near the body of the dead prospector.
Unlimited caps
Begin going through the storyline, once you get to Prim and complete the quest there, leave for awhile and return. You will be able to gamble. In order to gamble you must purchase chips. Go to the cashier at the Vikki & Vance Casino. Purchase as many chips as possible with any of the three types of money (Caps, NCR, and Legionaries). Once you have the chips, save the game normally (not by auto-save). Note: Each chip is worth one cap, so you can trade all the chips back for a full refund if needed. Once your game is saved, talk to the cashier again and select the fourth option (something similar to 'Cash in my chips'). She will ask what form of payment you want. Pick any option desired, then quickly exit the conversation. This should have given you as much of the form of money you requested that equals to chips. Caps are 1 chip to 1 cap. NCR are 8 chips to $20 and 40 chips to $100, and Legionaries are 4 chips to one Denarius, 20 chips for a Dalhali, and 100 chips for a Aureus. Once you have exited the conversation, check your inventory. You should have the money and the chips still in your possession. Talk to the cashier and repeat the trick. If you want to get higher amounts at a time, do the trick with caps a few times, then buy 1,000 chips for 1,000 caps about five or six times.
Various Codes
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